I’m not criticising, it’s thanks to them we can still play Blood and Doom 64 and Powerslave, but sometimes they come across like an overeager dog chasing a meat wagon, snaffling up every slightly stale sausage roll that falls out the poorly secured rear doors. Original developers Looking Glass disappeared up their looking arses years ago, but thankfully we have Nightdive, a developer who puts out lots of remasters of defunct IPs from the 90s. Well, maybe more so its sequel, System Shock 2, because PC game development in 1994 was more a fenced-off playpen for tech nerds whose idea of beauty is some nicely annotated code and a smoothly retracting tape measure, and as such the original System Shock was about as attractive and intuitive to play as an untuned piano made of sharpened motherboards. Zero Punctuation Transcriptīefore Deus Ex was sexing it up, before Thief was stealing our hearts, before BioShock was buyable, before either of the Preys came out in ascending order of relevance, there was System Shock, one of the earliest and most influential games in the PC immersive sim genre. We have a merch store as well: Visit the store for ZP merch.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |